@Structure.FieldOrder(value={"Revision","PowerButton","SleepButton","LidClose","LidOpenWake","Reserved","Idle","IdleTimeout","IdleSensitivity","DynamicThrottle","Spare2","MinSleep","MaxSleep","ReducedLatencySleep","WinLogonFlags","Spare3","DozeS4Timeout","BroadcastCapacityResolution","DischargePolicy","VideoTimeout","VideoDimDisplay","VideoReserved","SpindownTimeout","OptimizeForPower","FanThrottleTolerance","ForcedThrottle","MinThrottle","OverThrottled"}) public static class WinNT.SYSTEM_POWER_POLICY extends Structure
Structure.ByReference, Structure.ByValue, Structure.FieldOrder, Structure.StructField| Modifier and Type | Field and Description | 
|---|---|
| int | BroadcastCapacityResolution | 
| WinNT.SYSTEM_POWER_LEVEL[] | DischargePolicy | 
| int | DozeS4Timeout | 
| byte | DynamicThrottle | 
| byte | FanThrottleTolerance | 
| byte | ForcedThrottle | 
| WinNT.POWER_ACTION_POLICY | Idle | 
| byte | IdleSensitivity | 
| int | IdleTimeout | 
| WinNT.POWER_ACTION_POLICY | LidClose | 
| int | LidOpenWake | 
| int | MaxSleep | 
| int | MinSleep | 
| byte | MinThrottle | 
| byte | OptimizeForPower | 
| WinNT.POWER_ACTION_POLICY | OverThrottled | 
| WinNT.POWER_ACTION_POLICY | PowerButton | 
| int | ReducedLatencySleep | 
| int | Reserved | 
| int | Revision | 
| WinNT.POWER_ACTION_POLICY | SleepButton | 
| byte[] | Spare2 | 
| int | Spare3 | 
| int | SpindownTimeout | 
| byte | VideoDimDisplay | 
| int[] | VideoReserved | 
| int | VideoTimeout | 
| int | WinLogonFlags | 
ALIGN_DEFAULT, ALIGN_GNUC, ALIGN_MSVC, ALIGN_NONE, CALCULATE_SIZE| Constructor and Description | 
|---|
| SYSTEM_POWER_POLICY() | 
| SYSTEM_POWER_POLICY(Pointer p) | 
allocateMemory, allocateMemory, autoAllocate, autoRead, autoRead, autoWrite, autoWrite, cacheTypeInfo, calculateSize, clear, createFieldsOrder, createFieldsOrder, createFieldsOrder, createFieldsOrder, dataEquals, dataEquals, ensureAllocated, equals, fieldOffset, getAutoRead, getAutoWrite, getFieldList, getFieldOrder, getFields, getNativeAlignment, getNativeSize, getNativeSize, getPointer, getStringEncoding, getStructAlignment, hashCode, newInstance, newInstance, read, readField, readField, setAlignType, setAutoRead, setAutoSynch, setAutoWrite, setStringEncoding, size, sortFields, toArray, toArray, toString, toString, useMemory, useMemory, write, writeField, writeField, writeFieldpublic int Revision
public WinNT.POWER_ACTION_POLICY PowerButton
public WinNT.POWER_ACTION_POLICY SleepButton
public WinNT.POWER_ACTION_POLICY LidClose
public int LidOpenWake
public int Reserved
public WinNT.POWER_ACTION_POLICY Idle
public int IdleTimeout
public byte IdleSensitivity
public byte DynamicThrottle
public byte[] Spare2
public int MinSleep
public int MaxSleep
public int ReducedLatencySleep
public int WinLogonFlags
public int Spare3
public int DozeS4Timeout
public int BroadcastCapacityResolution
public WinNT.SYSTEM_POWER_LEVEL[] DischargePolicy
public int VideoTimeout
public byte VideoDimDisplay
public int[] VideoReserved
public int SpindownTimeout
public byte OptimizeForPower
public byte FanThrottleTolerance
public byte ForcedThrottle
public byte MinThrottle
public WinNT.POWER_ACTION_POLICY OverThrottled
public SYSTEM_POWER_POLICY(Pointer p)
public SYSTEM_POWER_POLICY()