public static class WinUser.INPUT extends Structure
Modifier and Type | Class and Description |
---|---|
static class |
WinUser.INPUT.ByReference |
static class |
WinUser.INPUT.INPUT_UNION |
Structure.ByValue, Structure.StructField
Modifier and Type | Field and Description |
---|---|
WinUser.INPUT.INPUT_UNION |
input |
static int |
INPUT_HARDWARE |
static int |
INPUT_KEYBOARD |
static int |
INPUT_MOUSE |
WinDef.DWORD |
type |
ALIGN_DEFAULT, ALIGN_GNUC, ALIGN_MSVC, ALIGN_NONE, CALCULATE_SIZE
Modifier and Type | Method and Description |
---|---|
protected List<String> |
getFieldOrder()
Return this Structure's field names in their proper order.
|
allocateMemory, allocateMemory, autoAllocate, autoRead, autoRead, autoWrite, autoWrite, cacheTypeInfo, calculateSize, clear, dataEquals, dataEquals, ensureAllocated, equals, fieldOffset, getAutoRead, getAutoWrite, getFieldList, getFields, getNativeAlignment, getNativeSize, getNativeSize, getPointer, getStringEncoding, getStructAlignment, hashCode, newInstance, newInstance, read, readField, readField, setAlignType, setAutoRead, setAutoSynch, setAutoWrite, setFieldOrder, setStringEncoding, size, sortFields, toArray, toArray, toString, toString, useMemory, useMemory, write, writeField, writeField, writeField
public static final int INPUT_MOUSE
public static final int INPUT_KEYBOARD
public static final int INPUT_HARDWARE
public WinDef.DWORD type
public WinUser.INPUT.INPUT_UNION input
public INPUT()
public INPUT(Pointer memory)
protected List<String> getFieldOrder()
Structure
protected List getFieldOrder() {
return Arrays.asList(new String[] { ... });
}
IMPORTANT
When deriving from an existing Structure subclass, ensure that
you augment the list provided by the superclass, e.g.
protected List getFieldOrder() {
List fields = new ArrayList(super.getFieldOrder());
fields.addAll(Arrays.asList(new String[] { ... }));
return fields;
}
Field order must be explicitly indicated, since the
field order as returned by Class.getFields()
is not
guaranteed to be predictable.getFieldOrder
in class Structure