public static class WinUser.INPUT.ByReference extends WinUser.INPUT implements Structure.ByReference
WinUser.INPUT.ByReference, WinUser.INPUT.INPUT_UNION
Structure.ByValue
input, INPUT_HARDWARE, INPUT_KEYBOARD, INPUT_MOUSE, type
ALIGN_DEFAULT, ALIGN_GNUC, ALIGN_MSVC, ALIGN_NONE, CALCULATE_SIZE
Constructor and Description |
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WinUser.INPUT.ByReference() |
WinUser.INPUT.ByReference(Pointer memory) |
getFieldOrder
allocateMemory, allocateMemory, autoAllocate, autoRead, autoRead, autoWrite, autoWrite, cacheTypeInfo, clear, ensureAllocated, equals, fieldOffset, getAutoRead, getAutoWrite, getFieldList, getFields, getNativeAlignment, getNativeSize, getNativeSize, getPointer, getStructAlignment, hashCode, newInstance, read, readField, setAlignType, setAutoRead, setAutoSynch, setAutoWrite, setFieldOrder, setTypeMapper, size, sortFields, toArray, toArray, toString, toString, useMemory, useMemory, write, writeField, writeField
public WinUser.INPUT.ByReference()
public WinUser.INPUT.ByReference(Pointer memory)