public static class WinUser.INPUT.ByReference extends WinUser.INPUT implements Structure.ByReference
WinUser.INPUT.ByReference, WinUser.INPUT.INPUT_UNION
Structure.ByValue, Structure.FieldOrder, Structure.StructField
input, INPUT_HARDWARE, INPUT_KEYBOARD, INPUT_MOUSE, type
ALIGN_DEFAULT, ALIGN_GNUC, ALIGN_MSVC, ALIGN_NONE, CALCULATE_SIZE
Constructor and Description |
---|
ByReference() |
ByReference(Pointer memory) |
allocateMemory, allocateMemory, autoAllocate, autoRead, autoRead, autoWrite, autoWrite, cacheTypeInfo, calculateSize, clear, createFieldsOrder, createFieldsOrder, createFieldsOrder, createFieldsOrder, dataEquals, dataEquals, ensureAllocated, equals, fieldOffset, getAutoRead, getAutoWrite, getFieldList, getFieldOrder, getFields, getNativeAlignment, getNativeSize, getNativeSize, getPointer, getStringEncoding, getStructAlignment, hashCode, newInstance, newInstance, read, readField, readField, setAlignType, setAutoRead, setAutoSynch, setAutoWrite, setStringEncoding, size, sortFields, toArray, toArray, toString, toString, useMemory, useMemory, write, writeField, writeField, writeField
public ByReference()
public ByReference(Pointer memory)