public static class WinUser.INPUT.ByReference extends WinUser.INPUT implements Structure.ByReference
WinUser.INPUT.ByReference, WinUser.INPUT.INPUT_UNION
Structure.ByValue, Structure.StructField
input, INPUT_HARDWARE, INPUT_KEYBOARD, INPUT_MOUSE, type
ALIGN_DEFAULT, ALIGN_GNUC, ALIGN_MSVC, ALIGN_NONE, CALCULATE_SIZE
Constructor and Description |
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ByReference() |
ByReference(Pointer memory) |
getFieldOrder
allocateMemory, allocateMemory, autoAllocate, autoRead, autoRead, autoWrite, autoWrite, cacheTypeInfo, calculateSize, clear, createFieldsOrder, createFieldsOrder, createFieldsOrder, createFieldsOrder, dataEquals, dataEquals, ensureAllocated, equals, fieldOffset, getAutoRead, getAutoWrite, getFieldList, getFields, getNativeAlignment, getNativeSize, getNativeSize, getPointer, getStringEncoding, getStructAlignment, hashCode, newInstance, newInstance, read, readField, readField, setAlignType, setAutoRead, setAutoSynch, setAutoWrite, setFieldOrder, setStringEncoding, size, sortFields, toArray, toArray, toString, toString, useMemory, useMemory, write, writeField, writeField, writeField
public ByReference()
public ByReference(Pointer memory)